PATH OF FURY - Episode I : Tetsuo's Tower
  • Home
  • Buy it
  • Presskit
  • Discord
  • Contact
Picture
A cinematic-arcade VIRTUAL REALITY Experience​
BUY IT on Meta Quest Store

Picture
Picture
Picture
Picture
Picture
Picture

In PATH OF FURY Episode I: Tetsuo's Tower you're thrust into a relentless gauntlet, armed with nothing but your fists.​
​Tetsuo’s fortress rises above you, each floor crawling with enemies that are ready to end you.
Your only option? Punch your way through every last one of them. Precision and speed are everything.
Each enemy has a weakness—you'll have to find it and strike before they swarm. As the floors stack higher, so do the odds.

The action doesn't let up, and neither can you. This is pure, high-stakes combat where every punch counts, and hesitation could be fatal. 
Path of Fury doesn't just test your skill ​it tests your endurance.

The question is:

how far can you go?


a Game by Leonard Menchiari

Araceli  Garcia : Producing & Writing
ABONICO GAME WORKS [Jesus Fabre]: Publishing & Marketing
Michele Postpischl: Sound Design & World Music - Giacomo Langella: Boss Music 
Milo: Programming - Alvaro Redondo: Level Design Art
Paul B: Animation - Sourav Bhadra: Optimization - Sarjit Rafaat: Rigging

Nox Noctis Team
Mike Galeck: Optimization Engineer - Adrian Cuesta: Tech Artist
Juan Cuenca: Programmer - Javier Defez: Programmer 

Voice Acting
Keith Wong: Cantonese Characters - Pro Chinesevo: Bouncer, Detective, Police
Shogo: Japanese Characters - Araceli Garcia: Sophia Mendoza
Esther: Mandarin Woman - Yugo Pratomo: Indonesian Characters
​Mihai Richter: Russian Characters

Picture
Picture
Picture
Picture
Picture
Picture
Picture
HOME
WISHLIST
PRESSKIT
Discord
CONTACT
  • Home
  • Buy it
  • Presskit
  • Discord
  • Contact